Throughout this 30-day series I experimented a lot with World Machine, Xparticles and some simple 2D shapes and lines to add sort of "contrast" to my renders(simple lines x complex geometry) I know I might have overdone it with those lines in some of them, but I still kinda dig that look nonetheless! Also I tried doing few miniseries, to learn specific techniques or exercise my "vast" modeling and texturing skills.
 
PS: Unfortunately, I had to render few of these on my laptop while I was abroad so, please, excuse the grain - my mobile GPU fought bravely, but some SSS materials and hi-poly landscapes were just too much for it to handle in reasonable times.
 
 
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