Brit Leek's profile

LUNAR Design Moondust Project

LUNAR MOONDUST PROJECT EXPLORES THE “GOOD” OR “EVIL” OF OBJECTS
August 13, 2013
 
This project was completed during my 2013 internship at LUNAR Design in San Francisco. Below you'll find explanations on our project prompt as well as LUNAR blog updates that followed our progress. The Moondust project was completed in addition to our regular project load.
 
*I haven't updated or revised this project since it was completed in August of 2013, but I thought I would throw it up here just for fun. It's a long one!
 
LUNAR interns are applying their creativity to explore what deems objects to be perceived as “good” or “evil.”
LUNAR Moondust* is an exercise specifically developed for LUNAR’s industrial design (ID) interns to explore a design challenge and work toward a final concept, all with guidance and feedback from our seasoned team of design experts. The project provides interns with first-hand insight into LUNAR’s design process, as well as another great piece for their portfolio.
Here’s how it works: We issue a project challenge to ID interns at the start of their internship, and then follow-up with bi-weekly check-ins and broader critiques each month. The project culminates with a final concept and presentation by the interns to the full LUNAR team.
We are kicking Moondust off with the prompt “Good vs. Evil,” where our interns will examine what deems objects to be perceived as “good” or inversely, “evil.” They will develop these traits in a pairing of objects that must work independently and seamlessly as one unit.
 
*Moondust is an extension of LUNAR Moonshine — which is an ongoing practice of original discursive thinking and our unique approach to exploring creative boundaries that helps us better engage with the larger conversation in the design world.
 
LUNAR's Blog Following our Moondust Project:
 
Many additional renderings follow the process work.
LUNAR Design Moondust Project
Published:

LUNAR Design Moondust Project

A very conceptual Good vs. Evil project completed during my 2013 internship at LUNAR Design in San Francisco.

Published: