Working with DICE in Stockholm I was involved at an early stage to develop concepts and designs for the City of Glass. An immense and exciting project calling on all my design skills. It was a real privilege to work on the Mirror's Edge Catalyst project with the team at DICE. The renders below are a very small selection of the work produced but it gives an idea of the scope of the city and architecture. Everything has been designed, modelled, and rendered from scratch using Modo.