Battle Axe Concept Model
Designe, Model & Render
 
 
This asset was designed for my personal unfinshed project "The Tormentor". After couple hours of web digging, and few sketches, I've made a simple 3D model... then I deleted it and started everything again. 
This is a high poly model. Basic shape was modeled in 3Ds Max, while the more complex parts like dragon heads, skulls, ornaments and scratches were sculpted in Zbrush. I've also used Zbrush for texture unwrapping. All maps were painted in Photoshop, then every thing was rendered with Vray, and again some post production with Adobe Suite.
The Tormentor Vol.I
Published:

The Tormentor Vol.I

Battle Axe 3D Model. Personal Project

Published: