Shading and Lighting in Unreal 4: Fruit
Wanted to push the limits of what real-time rendering can do. So I'm starting with the first challenge from 3drender.com , the bowl of fruit and doing it up in Unreal 4.

Modeled by Dan Wade
Texture/Materials & Lighting by Daniel Morrison (Me)
Shading and Lighting in Unreal 4: Fruit
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Shading and Lighting in Unreal 4: Fruit

Real-Time Lighting in Unreal Engine 4
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