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AAA Game Environment
Alexandru Roventa
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AAA Game Environment
22
534
0
Published:
June 27th 2015
Alexandru Roventa
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Alexandru Roventa
Bucharest, Romania
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AAA Game Environment
polycount: ~50000 tri. textures: -diffuse 4 x 4096px -normal map 4 x 4096px -specular 4 x 4096px -reflection 4 x 4096px Pixel ratio used 20
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22
534
0
Published:
June 27th 2015
Tools
Photoshop
Pixologic Zbrush
Vray
Marmoset Toolbag
Autodesk 3ds Max
Creative Fields
Architecture
Game Design
Graphic Design
roventa
roventa
alexandru
ruver
design
Low Poly
3D
3d max
Zbrush
Autodesk
environment
game
AAA
Copyright Info
Attribution, Non-commercial
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