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    This is a simple exercise that I've made during my learning path in the 3d course. The most important focus are mainly on a perfect 3d model topo… Read More
    This is a simple exercise that I've made during my learning path in the 3d course. The most important focus are mainly on a perfect 3d model topology and texturizing, both involves a goog view and art direction management. Read Less
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In this exercise I've tryed to keep a perfect topology for my model and then switch the focus mainly on the post-production phase, which involve, after Modo (for the model, lightning and texturizing), Photoshop that I've used to reach a good mood for my rusty lantern.
This are the results. Comments are appreciated to let me improve my skills. Thanks. :)