interference
When invisible waves interfere with a visible light, strange things start to occur...
Interference is an experimental - artistic project in which I've been exploring Cinema 4D's fields system, volume builder, volume mesher as well as building shaders inside Cycles 4D engine. Also I used X-Particles in a few shots.

The tricky part here was to drive the opacity of the insects shells by the inner geometry. It was achieved using a Vertex Color Tag with 'Fields" option. Of course vertex tag requires a very dense mesh to look nice. So the challenge here was to find the balance between a polycount manageable by my computer and smooth edges of vertex color maps. 
This project gave me a lot of fun with fields and shaders built in cycles 4D which is very flexible in terms of using totally different UV coordinates inside one material. 

Thanks for watching!

Interference
21
172
0
Published:

Interference

21
172
0
Published: