Cover image source: http://img.neoseeker.com/v_concept_art.php?caid=6351
Extremely early build:
Final build:
Basic Idea
Naval battle-based third person arcade shooter where the player takes control of a battleship. The ship has to destroy turrets stationed around the linear map to reach the other end of the map.
Story
The warship Artemis is tasked with investigating an exploration drone that went missing in the deep arctic. The Artemis and her crew have been searching for weeks until they picked up a distress beacon matching the drone. This beacon led them through a tunnel to find an unmapped region in the arctic...
Sources of inspiration
- World of Warships
Expected challenges
- all of the enemies' behavior
- their shots towards the player have to be accurate, but fair
- deciding when they should fire
- balancing fire rate of both enemy turrets and the player
- smoothing out the turning movement of the player
- smooth turret rotation for player's ship