Insidious Chapter III: The Room Experience
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    Title treatment/UI design for Insidious 3 webGL experience "The Room Experience" built by The Flock - the site would entice users to enter Quinn … Read More
    Title treatment/UI design for Insidious 3 webGL experience "The Room Experience" built by The Flock - the site would entice users to enter Quinn Brenner's room and explore the setting and unlock the room's secrets. Read Less
    Published:
The Flock approached me to help develop title treatment and UI for their Insidious 3 webGL experience "The Room Experience". The site would entice users to enter Quinn Brenner's room and explore the setting and unlock the room's secrets.
 
The Flock painstakingly created a detailed render of Quinn's room from set photos, created ambient audio and developed UX. My role included title treatment design, UI and animation design.
 
 
 
3D animatic walkthrough created by The Flock
 
Location of user images captured via Facebook Connect
Various explorations of the experience's original name, "Enter The Room"
Gesture/UI animation options
Client: Sony Pictures
Agency: The Flock
Production: Ben Posedel
Development: The Flock
Design: Andy Burdin