Tomek Pietek's profile

Anomaly Defenders - UI / UX design

I am excited to showcase my work as a UI designer for the game Anomaly Defenders, produced by 11 bit studios. As a UI designer, I was responsible for creating the visual elements that players interact with when playing the game. The user interface is a crucial part of any game, and I am proud to have been a part of the team that brought this game to life.
My work on Anomaly Defenders involved designing a variety of interface elements, such as the main menu, in-game HUD, and inventory system. I used color, typography, and iconography to create a cohesive and visually appealing interface that enhances the player's experience.
One of the challenges I faced in designing the UI for Anomaly Defenders was making it easy for players to understand the game mechanics and navigate through different menus while also maintaining a consistent visual style. To achieve this, I created a clear hierarchy of information, used familiar design patterns, and utilized a consistent color palette throughout the UI.
In my portfolio, you will find examples of the UI art that I designed for Anomaly Defenders, as well as my design process, which involved initial sketches, wireframes, and mockups. I also conducted user testing and made iterative changes to ensure that the UI was intuitive and easy to use for players.
Anomaly Defenders - UI / UX design
Published:

Anomaly Defenders - UI / UX design

UI / UX design for Anomaly Defenders / 11bit studios

Published: