NEWS ABOUT THE PROJECT
Development time is almost over for us to showcase our project to our colleagues, and we are almost ready for it!
In one week we will have a playable demo with all the mechanics we planned and a few extra things he decided to include
MEANWHILE INSIDE THE WORM
During the level design creation process we realized our game was lacking a little bit of challenge, so we decided to work on some of the puzzles and add new enemies.
Again with the awesome help of Gabriel Alves (https://www.behance.net/Bielven1007) on the modelling
Here is the skinning process:
And the behaviours of the worm in the game: