https://www.reisdaniel.com/memoria
ActionScript 3.0
Concept, Design & Development by Daniel Reis
I can say that my interest in the web was born through Flash, and it was that fascination that led me to be a webdeveloper.
In the beginning I used ActionScpript 2.0 as platform of choice, until I jump into PHP+Javascript.
This was one of my first games, and also the bolder experience I had with ActionScpript 3.0, since games usually ends up being more complex to program than websites, and 3.0 is quite different from 2.0.
This is the traditional memory game where you need to find the pair for each respective image, the subject are the superheroes.
ActionScript 3.0
Concept, Design & Development by Daniel Reis
I can say that my interest in the web was born through Flash, and it was that fascination that led me to be a webdeveloper.
In the beginning I used ActionScpript 2.0 as platform of choice, until I jump into PHP+Javascript.
This was one of my first games, and also the bolder experience I had with ActionScpript 3.0, since games usually ends up being more complex to program than websites, and 3.0 is quite different from 2.0.
This is the traditional memory game where you need to find the pair for each respective image, the subject are the superheroes.