Billy Sweetman's profile

Arena Unity Asset Pack Series

Arena Unity Asset Pack Series
 
At the start of the year I set out to create an asset pack series while I was learning the Unity game engine. I created a simple first person shooter from scratch.  Most of this was done through a ton of tutorial watching and just hacking things together.
The first thing I sat down to do while working on the game play code was put together a logo package. I knew I wanted all of the assets branded and have a consitent feel to the packaging. This even caried over to the temp material used as the debug art.
One of the first things I created was a shotgun, because you know every FPS needs one.  This was heavily inspired by the DOOM shotgun.  This first asset also allowed me to establish my over all art style which I wanted to be simple and easy to replicate.
After the Shotgun I put together some crates for the level then jumped into the UI side of things. Unity's new ui tools were really easy to use and I got familiar with them pretty quick.
The hands and the pistol were the next two things I created.  Having guns floating there just felt weird so I added in some hands. The blaster was inspired by the Quake 2 blaster and had the same firing mechanic.
The last two packs were the Rifle and the Switches. These assets wrapped up my core list.  During these two packs I also created some basic AI that I was happy with and made everything really feel like a game.  I didn't get fully designing a level however.  The nice thing with this project is I can always come back to it but for now I'm calling it finished.
If you're interested in picking up any of these assets here are the links.
 
 
 
 
If you're looking for a freelance game artist feel free to email me
 
at
 
w(dot)sweetman(at)gmail(dot)com
Arena Unity Asset Pack Series
Published:

Arena Unity Asset Pack Series

First person shooter asset pack for the Unity 3D asset store.

Published: