My first attempt at rigging and animating. This was submitted as part of my portfolio for SCAD.
SG 553 - 3DS MAX
A gun model with moving parts.
HummingBird Model-3DS MAX
My hummingbird model made with 3dsmax and Mudbox. The motion blur was added with the render settings in 3DS Max
Sandshrew Model - 3DS MAX
Another Pokémon I made in 3DS MAX. This was tough for me to figure out because of the brick pattern that had to be uniform around Sandshrew.
Metroid Model - 3DS MAX
I tried making a Metroid from the popular game series. I didn't know about sculpting programs at the time, so I just use noise modifiers in 3dsmax and then used the symmetry tool.
MP5 - 3DS MAX
This is the first attempt I made at making a replica of a real world firearm. It doesn't have any moving parts and was textured in mudbox.
I made some hands and rigged them to hold the gun as part of a viewmodel for a game.
I lined up the gun with a point helper so that I could get the viewmodel to aim down sights.
Behance'e katılın
Kaydolun veya Giriş yapınve kişiselleştirilmiş önerileri görüntüleyin, kreatif kişileri takip edin ve daha fazlasını yapın.
veya
Behance'e katılın
Kaydolun veya Giriş yapınve kişiselleştirilmiş önerileri görüntüleyin, kreatif kişileri takip edin ve daha fazlasını yapın.