Matthew Wilde's profile

VFX and Shaders - Top Gun: Hard Lock (PS3/XBox 360/PC)

On this project I wrote the shaders (including sky, sea, terrain, vehicles, post processing) and created the VFX. It was my first experience of directly writing shaders (no tools) and I worked in Cg.

Our tools and engine were quite basic, and I worked together with the code team to design the particle and explosion/fragmentation system. 
VFX and Shaders - Top Gun: Hard Lock (PS3/XBox 360/PC)
Published:

VFX and Shaders - Top Gun: Hard Lock (PS3/XBox 360/PC)

VFX and Shaders from Top Gun: Hard Lock

Published: