Pixelwork for a gameboy advance techdemo.  320 x 200 made in Cosmigo's Promotion.
 
Conceptpainting for Dvilex BeachKingStuntRacer. Made in Photoshop 4
Pixelated textures for Amsterdoom. Way back in the day with 256 colors and max 128 x 128. Made with Dpaint and Promotion.
 
HUD design for EuropeRacer.
Concept art for an adventure-game aimed at children. Photoshop
 
(retro) Games
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(retro) Games

Art ans assets I made while working for various gamecompanies.
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Creative Fields