Pixelwork for a gameboy advance techdemo.  320 x 200 made in Cosmigo's Promotion.
 
Conceptpainting for Dvilex BeachKingStuntRacer. Made in Photoshop 4
Pixelated textures for Amsterdoom. Way back in the day with 256 colors and max 128 x 128. Made with Dpaint and Promotion.
 
HUD design for EuropeRacer.
Concept art for an adventure-game aimed at children. Photoshop
 
(retro) Games
Published:

(retro) Games

Art ans assets I made while working for various gamecompanies.

Published:

Creative Fields