Fictional User Interface Exercises
UIE-001
In this 1st exercise I  designed all of the visual elements in Illustrator and prepared the file for animation in
After Effects. A lot of the work only reinforced my current workflow, but it was fun to put together regardless. The most notable thing I learned was the loopOut(); expression, which I applied to the loading bar.
UIE - 002
While the result of this 2nd exercise was not as visually striking as I had hoped it would be, putting it together taught me a good deal. The entire piece was composed in Cinema 4D. I created a pretty basic Xpresso controller to help manage the scaling animation, but all of the smaller assets were keyframed. 
I think I need to improve on emphasizing the smaller assets, but I gained a lot of creative insight making this composition. Most notably I now comprehend how the Range Mapper node works.
Fictional User Interface Exercises
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Fictional User Interface Exercises

User Interface animation exercises. I've always been particularly drawn to UI animation & design in film. It's beautiful how the animation is so Read More
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