Peter Leigh's profile

GameMaker: Studio - Game Design

Puzzle-Platformer Prototype
This game simply tasks the player in getting the character to the exit.
 
The twist however is that they're controlling multiple clones of that character simultaneously.
 
 
 
It starts simply enough.
(Above) The clone in the bottom left must hit the door switch to allow the other access to the exit.
 
 
As the levels progress they soon require more complex movements and thoughtful explotation of the environment.
 
Here is a video of the entire prototype. 
 
The project this prototype came from had us design a game based upon Norse mythology.

My idea stems from the character Loki's ability to shapeshift.
 
In the game this ability would get out of control causing him to split into multiple versions of himself, the only way the mortal world could handle this was to lock all of the clones away in a dungeon. 

Hence the clones and the dungeon.
GameMaker: Studio - Game Design
Published:

GameMaker: Studio - Game Design

A prototype puzzle/platform game created in GameMaker

Published:

Creative Fields