School of Epic
April 2011
April 2011
School of Epic is a concept for a multiplatform productivity & motivation application that transform going to school into an epic adventure.
The application helps the students to organize their busy schedules, with a fresh and appealing interface that facilitates the tedious task of managing and tracking their classes, homework,assignments, exams, semesters, grades, etc.
In addition to the planner, the application implements a gameful system that presents the user with a customizable avatar and emulates the leveling up mechanism of RPGs, granting the students with XP(experience points) for completing different tasks, it also comes with a leaderboard for ranking comparison. This method includes clearly defined goals, incremental rewards and a balanced ratio of effort and reward.
The application helps the students to organize their busy schedules, with a fresh and appealing interface that facilitates the tedious task of managing and tracking their classes, homework,assignments, exams, semesters, grades, etc.
In addition to the planner, the application implements a gameful system that presents the user with a customizable avatar and emulates the leveling up mechanism of RPGs, granting the students with XP(experience points) for completing different tasks, it also comes with a leaderboard for ranking comparison. This method includes clearly defined goals, incremental rewards and a balanced ratio of effort and reward.
CREDITS
Project Manager, Concept Designer: Marta Clavero
Technical Architecture: Elwin Verploegen
Marketing and PR: Johnny G. Mills
Art Lead, Functional Designer: Tino van der Kraan
Project Manager, Concept Designer: Marta Clavero
Technical Architecture: Elwin Verploegen
Marketing and PR: Johnny G. Mills
Art Lead, Functional Designer: Tino van der Kraan
INTERFACE DESIGN MOCKUP