Corey Shaw's profile

Ezekiel's Bastille - Corey Shaw

Here is a balcony that I modelled for the level, however it was not used in the final version.
This model of a rocking chair was created for an old man to sit on infront of a fire, but we eventually scrapped the idea as we didn't have to time to actually model a character, so it was unused.
Next is a rat that I made, it is low poly however thanks to the lighting effects in the level, you can't really notice it at a distance.
Here is an image of the rat being used within our final level.
I also modelled a bookcase that was use prominantly throughout the level, as it was in a medieval-type setting where there were lots of books.
Here is where the bookcase model was first seen in the level, however the lighting is very dark and it is hard to see.
Here is a picture where you can see the bookcase more clearly in a well lit room.
This model of a bench was used prominantly throughout the level, much like the bookcase.
As you can see, the bench, along with some barrels is one of the first models to appear in the level.
 
 
Next are a couple of decorative pieces that weren't used in the level as there was no time to place all of the individual assets.
(Added wire mesh otherwise it would have looked like a grey disc)
Ezekiel's Bastille - Corey Shaw
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Ezekiel's Bastille - Corey Shaw

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