Please View the link below for Oculus Snap.
https://share.oculus.com/app/oculus-snap
 
Oculus Rift game - Oculus Snap
Jan 2014 - May 2014
Goal : Create an Oculus Rift game for a young audience.
- Employed my own initiative and creativity to design every aspect of the game.
- Took responsibility for primary research, including trips to Kew Gardens. This resulted in development of the
overall aesthetics of the game.
Result:
-Extremely popular at the graduation show at AUB.
-Released game onto Oculus Rift share site receiving over 200 downloads and positive feedback.
-Developed further a personal understanding of the game industry.
-Work was presented using Microsoft Powerpoint to my class and tutors.
-Work has been shown at Creative Skillset events in September and November 2014.
-Work shown at Inition in December 2014.
Relevance to role:
- Strong understanding of 3D design
-Relevant transferable skills from Maya to other 3D packages such as Unity 3D
-Strong 3D animation skills in terms of modelling objects, creating environments, rigging, texturing and rendering.

 
 
Oculus Snap
Published:

Oculus Snap

Oculus Rift game - Oculus Snap Jan 2014 - May 2014 Goal : Create an Oculus Rift game for a young audience. - Employed my own initiative and creat Read More

Published: