Those shaders were baked and developed through Maya and Solid Angle Arnold Renderer then converted into ZBrush Matcaps and they work even on 4K BPR render output , the most important thing is to share with other artists
so keep downloading and sharing , Happy ZBrushing !
Greetings from Egypt TomatoVFX :)
so keep downloading and sharing , Happy ZBrushing !
Greetings from Egypt TomatoVFX :)
DOWNLOAD LINK ! .. https://www.dropbox.com/s/5fa2nk393nkxcvw/TomatoVFX_Arnold.rar?dl=0