The Thing 2011
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    About

    Interactive experience based on the story of the 2011 prequel of The Thing. My Role: Art directior, creating pitch designs & matte paintings.
    Published:

T  H  E   T  H  I  N  G
— It's not human. Yet.
 
Production: Watson/DG Los Angeles, USA.
Work: Art Director + Site designs
Client: Universal Pictures
Information: Interactive experience based on the story of the 2011 prequel of The Thing.
My Role: Art directior, creating pitch designs & matte paintings.

Other Credits:
Creative Director: Fernando Ramirez
Producer: Tracy Robinson

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