What started out as a personal project to test my poly modelling skills in 3ds Max by modelling a hat I had recently purchased, turned into a full modelling and texturing exercise to push and improve my skills.
 
What you see here is the result of what i created over the course of a couple of weeks in my spare time.
 
Each item was modelled by myself using a range of techniques and then textured with as much detail as possible to increase the level of realism.  
 
Post production was relatively simple with the same techniques i use in my automotive work applied. 
Still Life 3d
Published:

Still Life 3d

Still Life inspired 3d project, created as an exercise into pushing my 3ds max skills.

Published: