A series of self-taught exploration on shapes, materials and colors. Made in Cinema 4D and rendered with Vray to achieve a somehow realistic look to something that's impossible to make in real life.
This is a twist on reality by Sebastian Andaur
Playroom.
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Sebastian Andaur
2014
Les multiples détails
Thank you.
—
Sebastian Andaur
andaur.tv
hello@andaurstudios.cl