Target user feedback from face-to-face interviews and online forum comments made it clear that enthusiast gamers demand a higher performing solution than the standard Xbox offering.
This causes micro-second delays which leave the gamer unable to aim or have control of movement, greatly impeding performance.
The affliction would be significantly reduced if the majority of hand sizes within this user demographic were properly accommodated for.
The right analogue stick on the Xbox and Playstation controlers are not in the primary position for first-person-shooters, causing some users to stretch significantly further with an unbalanced grip.
The physical resistance of each analogue stick is adjustable to meet the users preferences. Button mapping allows the users to customise the location and function of the key controls.
Customisable trigger sensitivity and short-throw buttons increase responsiveness and minimise debounce, whilst the backlights can be set to show the current layout.
The in-game aiming sensitivity can be manipulated by squeezing the side panels, allowing greater flexibility without pausing the game.
A full colour spectrum of LED’s allows the button and body lighting to be customised so gamers can match their team colours or existing gaming set up.
The controller also features a detachable braided cable to prevent any wireless interference and increase robustness.