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    This is a short trailer for the third person shooter, Loadout. The space scenes are created in After Effects, the in game scenes are created by a… Read More
    This is a short trailer for the third person shooter, Loadout. The space scenes are created in After Effects, the in game scenes are created by animating still images (screenshots from the game). Read Less
    Published:
Loadout: a third person shooter game, available on steam.
Edge Of Reality: The game's developer
Loadout Trailer Project
This is a trailer for Loadout consisting of animated screenshots.
 
It follows the journey of one asteroid through space until it enters the Loadout 'universe', at which point the blue asteroid becomes a piece of blutonium and flies towards the cartoon planet.
 
Images of what occurs within Loadout are then shown.
The final video: 'Loadout: Universe'
The space scenes are created using Element 3D in After Effects, some custom textures have been used for the planets themselves and the entire scene was composited in After Effects.
 
Lighting, colour correction and animation were all achieved within After Effects.
 
The gameplay scenes are created by combining multiple screenshots together. One screenshot is of a clean background, then other screenshots featuring action such as jumping, shooting and exploding are incorporated into the scene with simple masking.
 
The characters and environment are animated using a combination of techniques, notably the puppet tool and also the liquify distortion effect. Seperate blurs are applied to each layer to create a sense of depth to the compositions. 
 
The aim was to create a look that fits the original games style but also goes above and beyond.
 
The FX breakdown video below helps highlight some of the editing process.
A visual effects breakdown
The particle systems were created using Trapcode Particular.
 
A variety of particles were created for the project each fitting a certain purpose:
- Blood Stains
- Dust
- Smoke
- Sparks
- Embers
- Fire
 
The following shows a brief look at the fire particles used in the composition below.
Base Particle System
Vector Blur
Colour Vibrance & Glow
Base Background Image
Final Composition
Final Scene