Tune Into the Past
Tune into the past is a 3D animated short film.
After years of neglect, an old radio awakens to find itself in the hands of its original owner’s grandson, sparking a journey of rediscovery and nostalgia as it recounts the memories of its past, ultimately finding solace in the realization that its purpose lives on in new technology.
Style frames
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/1da91d198640781.664492392951a.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/ff90e0198640781.6644986124fc7.png)
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![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/dacea1198640781.664498612622a.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/dd50c2198640781.66449861227e8.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/75db07198640781.66449861245d3.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/198b84198640781.6644986126bf0.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/36c91d198640781.6644986123545.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/87baa8198640781.6644986122f35.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/22b675198640781.66449861257f4.png)
Character Designing
To develop my character, I began by sketching numerous figures depicting their appearance. I prioritized simplicity, focusing on basic shapes and avoiding excessive detail, as the final character modeling would be done in 3D.
The characters I depicted include a vintage transistor radio branded as ‘Swara Tarang’, a young boy who plays a significant role in the present storyline, and the boy’s grandfather. Additionally, I illustrated a younger version of the grandfather for flashback scenes, with minor variations in clothing but retaining the same appearance as the little boy in the present scene.
![](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/186479198640781.664498630fbe9.jpg)
![](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/ad71f4198640781.66449863112ee.jpg)
![](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/b82ab4198640781.6644986311e7a.jpg)
![](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/07d325198640781.6644986310797.jpg)
Character Modeling
While I was modeling the character, I noticed some parts did not look quite right, like the size of the head. I made changes to fix it. Then, I focused on keeping the body simple, so it was easy to understand. Progress was slower than I had hoped, but I made small improvements. I broke down the task into smaller pieces and started refining each part, starting with the arms. Once I had the basic shape down, I added more details. It was tricky, but I kept adjusting until it started to look like the character I imagined.
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/4aa731198640781.66449864127a7.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/63cffe198640781.6644986411e84.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/5e5dd4198640781.66449864118e4.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/5e07c1198640781.6644986412337.jpg)
3D Modeling
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/b1f15d198640781.6644986511825.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/9384c4198640781.664498651237e.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/d60770198640781.6644986511d1d.png)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/62a37c198640781.6644986511048.png)