This was a fun project to be a part of. I was put in contact with the amazing team at Verold to help create content that would best illustrate their implementation of WebGL for the browser and, specifically, for the release of iOS8. We came up with the idea to have a few robots that the user could interact with. I modeled and animated the characters in Maya. I used the always dependable Anzovin Setup Maching (Games Edition for this one) to rig the models. The animated cycles were exported via FBX and imported seamlessly into the Verold editor, which is accessable via the web browser. The Verold programers then added custom code to complete the interative experience. These final renders were done with my favorite renderer, Keyshot3D V5 by Luxion.
Visit http://ios8.verold.com for more info.