2-LEG CHARACTER
Objective: 
Create a precise and detailed 3D model of a two-leg human with accurate anatomy. Optimize the model for animation by ensuring proper topology. Enhance visual quality by applying realistic textures and materials. 
Techniques used: 
Modeling 
Sculpting 
Retopology's (using quad draw) 
Texturing 
Rendering
2-LEG CHARACTER
Published:

2-LEG CHARACTER

Published: