Sathya Narayana's profile

INTERIOR DESIGN - 3D MODEL

INTERIOR DESIGN - 3D MODEL
Objective: 
For this project, I've developed a collection of realistic interior shots featuring custom assets. I've meticulously crafted around 15 unique assets to bring this scene to life. 

Techniques used:
 Hard Surface Modeling 
Texturing 
Rendering
Once we finished creating the base model in Maya, our next step was to retopologize it to ensure proper topology. After completing the retopology process, we exported the mesh to Substance.
In Substance Painter, we imported the base mesh and began the texturing process by applying various colors and materials for texturing each and each of the assets involved in this scene.
Ambient Occlusion and Wireframe:
Final Beauty Render:
INTERIOR DESIGN - 3D MODEL
Published:

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INTERIOR DESIGN - 3D MODEL

Published: