Senior Level Designer responsibilities:

- Design – singleplayer campaign & multiplayer maps – I was responsible for 4 of 16 singleplayer missions and 2 of 6 multiplayer maps
- Providing critical and constructive feedback to the team in gameplay and game flow
- Working with artists, programmers, animators, audio engineers to implement all gameplay elements and to drive the quality and vision of the game


Warsaw Calling and Past Assault:

"Although the Enemy Front is an average game you can find in this game efficient elements. One of them is fighting in the Warsaw PAST building, that we've found the best mission in the game" Gry-online.pl
Enemy Front (X360, PS3, PC) 2014
公開日 :

所有者

Enemy Front (X360, PS3, PC) 2014

公開日 :

クリエイティブ分野