non-commercial project

The project aims to showcase the retro Game Boy console in both high and low key lighting setups. Additionally, the focus will be on highlighting the design, details, and texture of the material.


In the first and second scenes, the main focus is on the console itself, its unique design, and interface.


In the third and fourth scenes, the console is placed in a minimalist environment, where the main emphasis is on its design and texture.


In the fifth and sixth scenes, the main focus is drawn to the retro Game Boy console in familiar everyday interior settings, where the lighting, created using a gobo, adds realism.

Thank you!

2024.

GAME BOY
Published:

GAME BOY

Published: