Lamice Olleik's profile

Platform Adaptability - The Collector


Platform Adaptability
The aim of this project is to chose an existing character and adapt it to various platforms

The collector - Original character 

The collector from the Owl House show is portrayed as a child and is driven by simple desires; wanting to have fun and play games with others. However, like a child his emotional impatience shows when his desires remain unmet, often resorting to theatrics and displaying cruelty, making him an unpredictable force.
Pixel Version

Pixel art  I designed the character in a simple way using limited colors and details and a clear silhouette to ensure simplicity in a pixel arcade game.
PC Game

I rendered the character in way to give him a more realistic feel while also integrating more details to his outfit. I made the character’s body proportions accurate and used the technique of Photobashing to add more depth to his appearance.
Mobile game

I worked on exaggerating certain aspects of the character by enlarging the head and making the accessories bigger. For the rendering, I gave him a more realistic portrayal and some depth to evoke a 3D feel.
Sketches
Platform Adaptability - The Collector
Published:

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Platform Adaptability - The Collector

Published: