Seahorse weapon based on Michał Sałata's concept art.
Software used:
ZBrush - sculpting
Blender - retopology, UVs, rigging and animation
3D Coat - texture painting
Marmoset Toolbag - rendering
Photoshop - render polishing
After Effects - final compositing
Seahorse weapon
Publicado:

Propietario

Seahorse weapon

Publicado: