Moritz Schwind's profile

Layered Paper Shells

It started out as a particle system setup and then evolved into these layered organic paper shapes.
Done in Cinema 4D and Octane.
 
 
 
Details
 
 
 
 
Process
 
It all started out as a particle system and tracers. Could be good for grass in a paper world.
But I'd like something more abstract...
 
 
 
 
Getting rid of the tracers. Going for Sweep-NURBS and cloners.
I like where this is going - more geometric and less naturalistic.
 
 
 
 
Tweaking the NURBS shapes while adding additional cloners. Camera angle and material adjustments done. This is the starting point for the final structures.
 
 
Thanks!
Layered Paper Shells
Published:

Layered Paper Shells

Starting out as a particle system demo these paper structures evolved as a result.

Published: