TING ZHOU | 客舟's profile

Forza Motorsport UIUX Work | Part I

FORZA MOTORSPORT UIUX WORK
PART I
Forza Motorsport is a 2023 sim racing video game developed by Turn 10 Studios and published by Xbox Game Studios for Windows and Xbox Series X/S.
------------------------------------------------------------------------------------------------------------------------
PERFORMANCE UPGRADES AND AERO&APPEARANCE
Builders Cup Performance Upgrades UX & UI was a challenging feature to design due to its complexity. I worked with art directors and game designers to understand the upgrade system and the mechanics for the entire game.  I tried to create visual solutions that communicate the ideas between game designers and players. Here are some of the prototypes I created that later influence the final design in the game:
CAR SELECT
Car Select is an example of work completed  in collaboration with an UX designer and other teammates to find visual solutions for fitting car thumbnail textures with appropriate dimensions and all of the info graphics necessary to communicate the right messages to players in different scenarios.
MORE THAN JUST VISUAL COMPS
Below are more UI comps that appear in the final game. While designing the screens, I am mindful of the game's style guide (fonts, colors, 4px rules, etc.), accessibility (text scaling and localization), and libraries to create an efficient and usable build. 
With an engineering background, one of my strengths is thinking about the whole picture - Considering workflows from other departments, reorganizing information from different areas, then summarizing and unifying complex features into a clear picture.
I've helped manage a huge body of textures in Motorsport, with different dimensions from the UI and other teams, to build consistent and easily accessible assets and general directories throughout the game.
Forza Motorsport UIUX Work | Part I
Published:

Owner

Forza Motorsport UIUX Work | Part I

Published:

Creative Fields