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    About

    3D character made as a personal project, inspired by a Paul Sullivan's concept.
    Published:
SNOW MONKEY
CONCEPT BY PAUL SULLIVAN
 
Since the first time i saw it i loved the snow monkey concept made by Paul Sullivan. The base mesh was modeled in Autodesk Maya and the sculpting in Pixologic ZBrush. It was all textured in Adobe Photoshop except for the skin made in Mari (The Foundry). 
 
Hope you like it!