Miguel Ángel Coronado's profile

Sickamansion | Music for Videogames FMOD

      Complete sound work done with Fmod using Unreal Engine. The music for the entire game was produced in Cubase and incorporated into the engine.

      I also did the sound design of all the Sfx, creating random varieties for greater realism as well as Foley work such as the event of the hits inside the suitcase or the breathing of the character.
Sickamansion | Music for Videogames FMOD
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Sickamansion | Music for Videogames FMOD

Published: