Gavin Stewart's profile

Unannounced Title (PC, UDK)

Concept
As a Level Designer on this project it was my responsibility to develop a stealth-based boss battle. I designed the level, Blocked-Out the Environment, Scripted Gameplay (Using UDK's Kismet e.g. Cat's behaviour & Logic), worked on Level Animations (Using UDK's Matinee) and worked very closely with Concept and Environment Artists alongside other Designers, Programmers and an Animator. 
Avoid the cat's sight
Hide behind objects in the world
Wall jumps
Cat Attack
Catching the player
Cat Sight - User Feedback
Hiding and Avoiding Line of Sight
 
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Unannounced Title (PC, UDK)
Published:

Unannounced Title (PC, UDK)

Level Designer on an unannounced title.

Published: