" 3D Character Model - Finn, the Human" modeled and sculpted in Zbrush.
This was the final 3D model sculpted in Zbrush for the main character of a short animation inspired by the cartoon series Adventure Time. Below, details of the 3D model, mesh and poly counts are shown. The technique involved Zspheres for anatomy, volume extraction and projection for clothes, noise effects and brushes with alphas for the hat texture. It was divided into different polygroups and later polypainted for better UVs. It was ready to be rigged and exported to animation softwares.
Below, the character "Finn" sketched and colored with pencil over textured paper.