In this personal project, I modeled the entire scene in Blender, as well as texturing and applying different lights and cameras.
Then I applied this hummer modeled by my friend @thenaturalartfreak
I also applied water drops throughout the car using geometric nodes and weight paint.
I rendered in cycles and did post production in Photoshop.
Software:
@blender.official + Cycles
Post-production: @photoshop
Breakdowns