3D Animation
BOUNCING BALL
OBJECTIVE :
To 3d Model and animate a ball .
TECHNIQUES USED :
Modeling.
Key frames.
Animate.
TOOL USED :
Maya
CHALLENGES :
Establishing the intermediary frames within the animation to ensure smooth transitions and fluid motion.
To begin with, I arranged the scene by creating 3D models for the balls and the base. Following that, I assigned distinct materials to each of the models within the scene.