3D Animation
BOUNCING BALL
OBJECTIVE :
To 3d Model and animate a ball .

TECHNIQUES USED :
Modeling.
Key frames.
Animate.

TOOL USED :
Maya

CHALLENGES :
Establishing the intermediary frames within the animation to ensure smooth transitions and fluid motion.

To begin with, I arranged the scene by creating 3D models for the balls and the base. Following that, I assigned distinct materials to each of the models within the scene.
3D Animation
Published:

3D Animation

Published: