Karen Abril's profile

Global Game Jam PotionCommotion

In the context of the Global Game Jam, our 4-person team embarked on a creative challenge for 72 hours to develop an intriguing video game from scratch. The theme "Make me laugh" inspired us to create a unique experience. In our game, you take on the role of a wizard tasked with assisting a harlequin in preparing a potion to make the king laugh and restore joy to the kingdom.
As the person in charge of modeling, texturing props and the environment, as well as designing the laboratory, my role was crucial in creating a cohesive and appealing world. In the laboratory, you have 5 ingredients, but you must choose wisely, selecting only 3 to find the perfect combination. The time pressure added a challenging element to my work, as we sought worthy results that harmonized, ensuring a smooth and captivating gaming experience. Explore the magical potion-making process as you test your combinations on your amusing goblin pet and discover if you can make the king laugh in this exciting journey filled with creativity and time pressure!
En el contexto del Global Game Jam, nuestro equipo de 4 personas se embarcó en un desafío creativo durante 72 horas para desarrollar un videojuego intrigante desde cero. El tema "Hazme reír" nos inspiró a crear una experiencia única. En nuestro juego, asumes el papel de un mago encargado de ayudar a un arlequín a preparar una poción para hacer reír al rey y devolver la alegría al reino.
Global Game Jam PotionCommotion
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Global Game Jam PotionCommotion

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