Hristo Dinev's profile

Realtime Virtual Engine Room

Featuring some of the work I did for the Virtual Engine Room project in 2014. My contribution includes all the graphics aspects of the project - Unity 3D integration, optimization for the target hardware, modeling, texturing, materials, lighting, GUI, testing.
Here are shown visualizations of key systems around a VLCC (Very Large Crude Carrier) , including the main engine, the auxiliary engines, separator system, Start Air system and the ship's funnel.

Realtime Virtual Engine Room
Published:

Realtime Virtual Engine Room

3d models visualizing key systems around a VLCC (Very Large Crude Carrier) , including the main engine, the auxiliary engines, separator system, Read More

Published: