So here's some clips I put together using UE5, all done as part of the School of Motion UE for 3D designers tutorial course.
Some aspects of Unreal Engine are really fantastic, such as using the whole megascans library to build and arrange some pretty cool, highly realistic landscapes. Other parts aren't so easy or intuitive, such as building a time, compared to AE or C4D where it's front and centre. Saying that, once you get it working, it's fantastic.
Some aspects of Unreal Engine are really fantastic, such as using the whole megascans library to build and arrange some pretty cool, highly realistic landscapes. Other parts aren't so easy or intuitive, such as building a time, compared to AE or C4D where it's front and centre. Saying that, once you get it working, it's fantastic.