Witte Spin's profile

Animation Big Gumbo

Animation second semester:
We learned about the walk cycle.
We got a character that was already rigged to work with and had to push through to make a walk cycle with that character. It was quite frustrating when it didn’t want to do what you wanted it to do. But in the end I am quite pleased with the result it gave.
Working on the cowboy was quite difficult. The skeleton was not rigged as well as the ball with legs. Though having a few minor set backs made sure I was able to work better on what I had.
It is not a lot sense we quickly got to hear about the end project, and I really wanted to try and finish that as well.
Last assignment
I first looked at the options I had, I first thought about the characters I wanted to use so I would later be able to find a special song that fits them well.
- Sprite
- Chunky snail


I decided I wanted to use the chunky snail.
It really looked funny and it really inspired me to want to make something that could make me smile.
The idea's I had with this snail were:
- The snail wiggling to the music.
- The snail getting slat
- The snail jumping

Music: Lets groove (Earth, Wind & Fire)
Movement: Dance and a bit of wiggling.

process:
I really enjoyed working on it, It went by a lot quicker than I thought it would. And for the first time working with 3d. It was actually quite alright.
I really liked the end result and it really makes me happy to see I was able to learn more and make something that actually made me proud.
Name of the snail: Big Gumbo
Animation Big Gumbo
Published:

Animation Big Gumbo

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