Juan Ramírez's profile

Fushimi Inari- Modular Kit

La Salle College - Laval
Personal Project

Development of a modular kit of the Fushimi Inari Temple for the creation of assets and environmental design in video games. This process involves crafting simple pieces through modeling in 3DS MAX , mapping generation in UVLayout, texture development using Substance Painter, and finalizing with renders, cameras and asset proposals in Autodesk Maya and Unreal Engine 5.2.
Modeling Workflow:
Texturing Workflow:
Modular Kit
Landscape, foliage, lights and cameras.
Fushimi Inari- Modular Kit
Published:

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Fushimi Inari- Modular Kit

Published: