League of Legends UI and Environment
While working on League of Legends I had several responsibilities which included character concepts, UI, Visual Effects, and 3D Environment modeling and texturing. In that time, I had my hand in creating quite a few of the characters including Garen, Warwick, Ashe, Morgana, Alistar.
This is the original Login screen that I had created for the launcher. 
I was responsible for creating the layout , design, and Painting/texturing of the ui.
This iis how I begin the layout process for ui establishing the size and position of they key components.
I created the ui art for the out off game menus.
An earlier version of the out of game menus without content.
I created several environment assets including buildings, props, and foliage.
I created a few  VFX as well . This is an AOE effect for Playable Champion
Projectile and explosion effect for Playable Champion
AOE effect for Playable Champion
AOE effect for Playable Champion
League of Legends UI and Environment
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1590
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League of Legends UI and Environment

This is a collection of work that I created while working on League of Legends up to its launch.
36
1590
0
Published:

Tools

Adobe Photoshop

Creative Fields

Copyright Info

Attribution, Non-commercial

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